[MilkChoco] Hero and Weapon Balance Adjustment Guide | MilkChoco Official Site
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[MilkChoco] Hero and Weapon Balance Adjustment Guide
2025-11-10

Hello MilkChoco Community


A balance patch will be implemented in the upcoming update. Heroes with excessively high performance will have their abilities overall weakened, while heroes who have not been able to fully utilize their skills will be strengthened. The adjustments are as follows.


Hero
Changes
Shield

Records show that this hero is among the least used. To enhance survivability, HP has been converted into a gradually regenerating barrier.


HP decreased

Barrier increased

Myocat

Based on user feedback, the hero’s mobility made them overpowered compared to others, so we slightly reduced their speed.


Barrier increased

Movement Speed decreased

Electric

User feedback indicates that the Electric hero became less effective after the barrier reduction. Records also show that the hero is among the least used. 


HP increased

Barrier increased

Barrier amount recovery increased

Swiny

To balance the hero, we improved its skill to make it more effective in battle, while adjusting the barrier to prevent it from becoming overpowered.


Barrier decreased

Carrot Duration increased

Cooldown decreased

Mago

User feedback indicates that the hero dies quickly during battle and is unable to properly support teammates. To address this, we have slightly increased the hero’s barrier.


Barrier increased

Viveli

Records indicate that this hero has a low total playtime. To improve its survivability and overall appeal, we have adjusted its barrier strength and tank duration.


Barrier Increased

Tank duration increased

Tank minimal damage decreased

Bava

User feedback indicates that Bava needs some adjustments. We have increased its HP while reducing the barrier to balance gameplay.


HP increased

Barrier decreased

Mush

Records show that Mush is also one of the least-used heroes. We have also received player feedback indicating that the hero does not perform well during gameplay. To address this, we have increased its HP and skill damage.


HP increased

Skill Damage increased

Bebe

Based on our records and user feedback, the newly added hero has shown low appeal and effectiveness in battles, with a low total playtime compared to other heroes. To address this, we have increased the hero’s HP and jump ability to improve survivability. The skill duration has also been extended for more effective use in battle.


HP increased

Jump increased

Ice Duration increased

Cooker

Based on our records, Cooker has a higher KDA than other heroes. To balance this, we have reduced the healing amount and increased the skill cooldown, while slightly increasing the Barrier to compensate.


Barrier increased

Heal decreased

Skill Cooldown increased

Desperado

We received several user feedback reports indicating that the skill’s damage was too strong. We have adjusted the skill.


Skill Damage decreased

The number of Bullets increased

Skill Speed

Choochoo

Our records show that this hero is the least used among all heroes. We have increased the skill duration to make it more effective in battle.


Skill Buff Duration increase


Weapon
Changes
BVM

Most user feedback indicates that this weapon is one of the strongest in the game.


Damage reduced

Spyra

User feedback indicates that this weapon is currently regarded as both one of the most powerful and most widely favored in the game.


Damage reduced

Firing rate increased


Our team is always open to users' feedback and opinions about the game. We highly encourage you to share all your insights and ideas with the support team. 

Please be sure to take note of these updates and adjustments as you continue to enjoy the game! Thank you for your continuous support!

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