Hello MilkChoco Community
A balance patch will be implemented in the upcoming update. Heroes with excessively high performance will have their abilities overall weakened, while heroes who have not been able to fully utilize their skills will be strengthened. The adjustments are as follows.
Hero | Changes |
|---|---|
| Shield | Records show that this hero is among the least used. To enhance survivability, HP has been converted into a gradually regenerating barrier. HP decreased Barrier increased |
| Myocat | Based on user feedback, the hero’s mobility made them overpowered compared to others, so we slightly reduced their speed. Barrier increased Movement Speed decreased |
| Electric | User feedback indicates that the Electric hero became less effective after the barrier reduction. Records also show that the hero is among the least used. HP increased Barrier increased Barrier amount recovery increased |
| Swiny | To balance the hero, we improved its skill to make it more effective in battle, while adjusting the barrier to prevent it from becoming overpowered. Barrier decreased Carrot Duration increased Cooldown decreased |
| Mago | User feedback indicates that the hero dies quickly during battle and is unable to properly support teammates. To address this, we have slightly increased the hero’s barrier. Barrier increased |
| Viveli | Records indicate that this hero has a low total playtime. To improve its survivability and overall appeal, we have adjusted its barrier strength and tank duration. Barrier Increased Tank duration increased Tank minimal damage decreased |
| Bava | User feedback indicates that Bava needs some adjustments. We have increased its HP while reducing the barrier to balance gameplay. HP increased Barrier decreased |
| Mush | Records show that Mush is also one of the least-used heroes. We have also received player feedback indicating that the hero does not perform well during gameplay. To address this, we have increased its HP and skill damage. HP increased Skill Damage increased |
| Bebe | Based on our records and user feedback, the newly added hero has shown low appeal and effectiveness in battles, with a low total playtime compared to other heroes. To address this, we have increased the hero’s HP and jump ability to improve survivability. The skill duration has also been extended for more effective use in battle. HP increased Jump increased Ice Duration increased |
| Cooker | Based on our records, Cooker has a higher KDA than other heroes. To balance this, we have reduced the healing amount and increased the skill cooldown, while slightly increasing the Barrier to compensate. Barrier increased Heal decreased Skill Cooldown increased |
| Desperado | We received several user feedback reports indicating that the skill’s damage was too strong. We have adjusted the skill. Skill Damage decreased The number of Bullets increased Skill Speed |
| Choochoo | Our records show that this hero is the least used among all heroes. We have increased the skill duration to make it more effective in battle. Skill Buff Duration increase |
Weapon | Changes |
|---|---|
| BVM | Most user feedback indicates that this weapon is one of the strongest in the game. Damage reduced |
| Spyra | User feedback indicates that this weapon is currently regarded as both one of the most powerful and most widely favored in the game. Damage reduced Firing rate increased |
Our team is always open to users' feedback and opinions about the game. We highly encourage you to share all your insights and ideas with the support team.
Please be sure to take note of these updates and adjustments as you continue to enjoy the game! Thank you for your continuous support!